./games/lincity-ng [city simulation game]
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Version: 2.0, Package name: lincity-ng-2.0
Maintained by: The OpenBSD ports mailing-list
Master sites:
Description
LinCity-NG is a City Simulation Game. It is a polished and improved
version of the classic LinCity game.


Filesize: 38550.507 KB
Version History (View Complete History)
  • (2009-12-22) Updated to version: lincity-ng-2.0p1
  • (2009-08-10) Updated to version: lincity-ng-2.0p0
  • (2009-03-28) Updated to version: lincity-ng-2.0
  • (2007-12-30) Updated to version: lincity-ng-1.1.2p0
  • (2007-12-13) Package added to openports.se, version lincity-ng-1.1.2 (created)
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CVS Commit History:

   2017-07-26 16:45:35 by Stuart Henderson | Files touched by this commit (937)
Log message:
bump LIBCXX/LIBECXX/COMPILER_LIBCXX ports.
   2017-07-16 13:19:06 by Marc Espie | Files touched by this commit (880)
Log message:
use COMPILER_LIBCXX where applicable
   2017-04-10 05:46:23 by Stuart Henderson | Files touched by this commit (276)
Log message:
use LIBCXX
   2016-08-03 07:06:42 by Antoine Jacoutot | Files touched by this commit (23)
Log message:
Zap trailing spaces at EOL.
   2016-08-03 07:06:42 by Antoine Jacoutot | Files touched by this commit (23)
Log message:
Zap trailing spaces at EOL.
   2015-01-17 20:16:09 by Christian Weisgerber | Files touched by this commit (3349)
Log message:
Drop remaining MD5/RMD160/SHA1 checksums.
   2010-11-16 04:23:29 by Marc Espie | Files touched by this commit (200)
Log message:
new depends
   2010-11-08 08:54:54 by Marc Espie | Files touched by this commit (53)
Log message:
a few more WANTLIB
   2010-10-24 15:19:03 by Antoine Jacoutot | Files touched by this commit (143)
Log message:
Remove USE_X11.
   2010-10-18 12:00:20 by Marc Espie | Files touched by this commit (155)
Log message:
USE_GROFF=Yes
   2009-12-22 09:28:01 by Antoine Jacoutot | Files touched by this commit (64)
Log message:
Use @unexec-delete instead of @unexec for the *-update-* goos.
prodded by espie@
discussed with espie@ sthen@ landry@
   2009-12-22 09:28:01 by Antoine Jacoutot | Files touched by this commit (64)
Log message:
Use @unexec-delete instead of @unexec for the *-update-* goos.
prodded by espie@
discussed with espie@ sthen@ landry@
   2009-08-10 00:31:45 by Matthias Kilian | Files touched by this commit (221)
Log message:
WANTLIB changes after xcb addition and bump.
   2009-03-27 13:52:43 by Antoine Jacoutot | Files touched by this commit (6)
Log message:
- update to lincity-ng 2.0
This release introduces water as a new resource. Also it is possible to
build bridges across rivers. The file format used to save games changed,
data is written to ~/.lincity-ng/ now, but you can still continue old
games.
from Antti Harri with some tweaks
   2009-03-27 13:52:43 by Antoine Jacoutot | Files touched by this commit (6)
Log message:
- update to lincity-ng 2.0
This release introduces water as a new resource. Also it is possible to
build bridges across rivers. The file format used to save games changed,
data is written to ~/.lincity-ng/ now, but you can still continue old
games.
from Antti Harri with some tweaks
   2009-03-27 13:52:43 by Antoine Jacoutot | Files touched by this commit (6)
Log message:
- update to lincity-ng 2.0
This release introduces water as a new resource. Also it is possible to
build bridges across rivers. The file format used to save games changed,
data is written to ~/.lincity-ng/ now, but you can still continue old
games.
from Antti Harri with some tweaks
   2009-03-27 13:52:43 by Antoine Jacoutot | Files touched by this commit (6)
Log message:
- update to lincity-ng 2.0
This release introduces water as a new resource. Also it is possible to
build bridges across rivers. The file format used to save games changed,
data is written to ~/.lincity-ng/ now, but you can still continue old
games.
from Antti Harri with some tweaks
   2009-03-27 13:52:43 by Antoine Jacoutot | Files touched by this commit (6)
Log message:
- update to lincity-ng 2.0
This release introduces water as a new resource. Also it is possible to
build bridges across rivers. The file format used to save games changed,
data is written to ~/.lincity-ng/ now, but you can still continue old
games.
from Antti Harri with some tweaks
   2009-03-27 13:52:43 by Antoine Jacoutot | Files touched by this commit (6)
Log message:
- update to lincity-ng 2.0
This release introduces water as a new resource. Also it is possible to
build bridges across rivers. The file format used to save games changed,
data is written to ~/.lincity-ng/ now, but you can still continue old
games.
from Antti Harri with some tweaks
   2008-01-04 10:48:38 by Marc Espie | Files touched by this commit (187)
Log message:
tweak FAKE_FLAGS semantics to saner defaults.
   2007-12-29 13:51:10 by Simon Bertrang | Files touched by this commit (2)
Log message:
adjust CONFIGURE_ENV, put ${SETENV} ${MAKE_ENV} before jam invocation
for a clean environment, add ${FAKE_FLAGS} in do-install, remove
hardcoded optimization and bump
noticed by, help & ok naddy@
   2007-12-29 13:51:10 by Simon Bertrang | Files touched by this commit (2)
Log message:
adjust CONFIGURE_ENV, put ${SETENV} ${MAKE_ENV} before jam invocation
for a clean environment, add ${FAKE_FLAGS} in do-install, remove
hardcoded optimization and bump
noticed by, help & ok naddy@