Version: 20130410, Package name: polymorphable-20130410 |
Maintained by: The OpenBSD ports mailing-list |
Master sites: |
Description Originally created for the 2012 Liberated Pixel Cup, this game is based upon Clint Bellanger's FLARE engine. Our goal is to create a game which draws upon several different classics in the genre, with a heavy emphasis on polymorphable main character. Laurelia's Polymorphable Citizen (or just Polymorphable for short) is an action-rpg based on the FLARE engine. We're aiming a little more towards an 8-bit adventure classic feel, only with more RPG aspects (ie. attribute choices on level up!) The core mechanic in Polymorphable is using different talismans to polymorph into different forms so you can reach different areas. Imagine being blocked by a pit, so you transform into a bat to fly across. Or perhaps there's a wall of fire in front of you, so you turn into ghost form to phase right through. To play, launch FLARE. Go to the Mods tab in the Configuration menu and make sure polymorphable is the only Active Mod listed (only entry in the right hand menu). |
Filesize: 21552.023 KB |
Version History (View Complete History) |
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2015-08-25 07:18:28 by Stuart Henderson | Files touched by this commit (107) |
Log message: remove bcallah as maintainer of his ports, at his request |
2015-03-17 17:43:25 by Brian Callahan | Files touched by this commit (13) |
Log message: Move all my distfiles from devio.us to NYC*BUG. This results in faster and more reliable hosting. This is just tarball moving and I've verified that all distinfos have remained the same. |