Version: 2.0.0.9511, Package name: eduke32-2.0.0.9511 |
Maintained by: Ryan Freeman |
Master sites: |
Description Source-port of the venerable Duke Nukem 3D, also usable as a homebrew game engine. Besides increasing portability, the engine adds new renderers, in-game configurability, console, plus extended editing and scripting capabilities. Networking for dukematches and coop play is fully functional. The engine supports the following games: (from https://wiki.eduke32.com/wiki/Frequently_Asked_Questions) * Duke Nukem 3D Shareware Version * Duke Nukem 3D * Duke Nukem 3D: Atomic Edition * Ion Fury * NAM (Note: you must rename GAME.CON from NAM to NAM.CON) * Napalm (Wal-Mart only version of NAM, some .GRP differences between the two releases) * WWII GI (Limited Support using NAM mode as a base) "EDuke32 makes sandwiches!" |
Filesize: 19628.813 KB |
Version History (View Complete History) |
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2021-06-09 13:50:11 by Stuart Henderson | Files touched by this commit (73) |
Log message: remove ports libexecinfo, we now have a libunwind-based libexecinfo in base |
2021-01-08 16:58:29 by Jonathan Gray | Files touched by this commit (8) |
Log message: update eduke32 to 9297-2bb6cbcae ok mestre@ Ryan Freeman (MAINTAINER) |
2020-04-10 08:59:48 by Charlene Wendling | Files touched by this commit (1) |
Log message: eduke32: don't require `-latomic' anymore on powerpc, since this arch has been switched to clang OK Ryan Freeman (maintainer) |
2020-02-01 06:19:23 by Charlene Wendling | Files touched by this commit (1) |
Log message: eduke32: needs atomics on powerpc and hppa "Looks good to me" Ryan Freeman (maintainer) |
2020-01-03 22:44:39 by Jonathan Gray | Files touched by this commit (2) |
Log message: store log file in ~/.config/eduke32/ instead of current dir discussed with maintainer Ryan Freeman |
2019-12-30 01:32:46 by Jonathan Gray | Files touched by this commit (12) |
Log message: update eduke32 to 20191222-8494 Among many other changes from 20171105-6496 this adds support for Ion Fury. A new commercial Build engine game worked on by eduke32 developers. From maintainer Ryan Freeman with bits from solene@ and myself. |
2019-07-13 20:16:53 by Christian Weisgerber | Files touched by this commit (49) |
Log message: Switch to PERMIT_(DISTFILES|PACKAGE). CDROM restrictions are no longer applicable. |
2018-11-26 14:33:55 by Stuart Henderson | Files touched by this commit (1) |
Log message: set NOASM=1 to actually disable assembly code |
2018-11-23 09:02:35 by Christian Weisgerber | Files touched by this commit (1) |
Log message: tweak |
2018-11-22 23:54:11 by Jonathan Gray | Files touched by this commit (1) |
Log message: Disable i386 assembly to avoid a text relocation fixing i386 lld build. Disable lto if lld property not set instead of doing -fuse-ld=lld which should give gcc/binutils archs a chance of building. Discussed with jca and Brad. Maintainer timeout. |
2018-09-04 06:46:28 by Marc Espie | Files touched by this commit (918) |
Log message: convert to PKGSTEM |
2018-07-17 01:56:44 by Marc Espie | Files touched by this commit (1) |
Log message: I'm getting fed up of fixing that stuff make *sure* the internal includes are first, so that we don't pick up system-wide different enet or something like that. |
2018-07-10 07:53:29 by Christian Weisgerber | Files touched by this commit (2) |
Log message: fix C++ non-const narrowing errors on LP64-clang archs other than amd64; ok jca@ |
2017-08-04 16:33:18 by Stuart Henderson | Files touched by this commit (1) |
Log message: games/eduke32 tries to use ld.lld so that LTO works, but this fails on i386 (reloc problems: can't create dynamic relocation R_386_32 against local symbol in readonly segment), so just disable LTO there instead. |
2017-07-26 16:45:35 by Stuart Henderson | Files touched by this commit (937) |
Log message: bump LIBCXX/LIBECXX/COMPILER_LIBCXX ports. |
2017-07-16 13:19:06 by Marc Espie | Files touched by this commit (880) |
Log message: use COMPILER_LIBCXX where applicable |
2017-05-31 02:10:01 by Marc Espie | Files touched by this commit (5) |
Log message: also switch to COMPILER, as weel as pending patch to kill hidden dep on lz4 |
2017-05-27 04:54:47 by Marc Espie | Files touched by this commit (1) |
Log message: let it build with clang |
2016-08-19 23:16:02 by Anthony J. Bentley | Files touched by this commit (8) |
Log message: Update to eduke32-2.0.0.5775. From Ryan Freeman (maintainer). |
2015-05-01 10:51:25 by Antoine Jacoutot | Files touched by this commit (9) |
Log message: endian.h: drop patching or make includes consistent. |
2014-10-22 07:55:07 by Jasper Lievisse Adriaanse | Files touched by this commit (4) |
Log message: set maintainer addresses to non-@openbsd.org for the account doesn't exist anymore |