./games/libgdx [java game development framework]
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Version: 1.9.11, Package name: libgdx-1.9.11
Maintained by: Thomas Frohwein
Master sites:
Description
libGDX is a cross-platform Java game development framework based on OpenGL (ES)
that works on Windows, Linux, Mac OS X, Android, your WebGL enabled browser and
iOS.

This port serves as an OpenBSD-compatible backend. It ships with libgdx-setup
and libgdx-run to launch libgdx games.


Filesize: 18430.64 KB
Version History (View Complete History)
  • (2021-02-25) Package added to openports.se, version libgdx-1.9.11 (created)
[show/hide] View available PLISTS (Can be a lot of data)

CVS Commit History:

   2021-06-28 21:52:34 by Thomas Frohwein | Files touched by this commit (3)
Log message:
build extensions/gdx-tools; needed for Unciv
   2021-03-09 02:35:07 by Stuart Henderson | Files touched by this commit (1)
Log message:
libgdx: s/Base${M_ARCH}Coder/Base64Coder/ in PLIST
   2021-03-07 10:02:15 by Thomas Frohwein | Files touched by this commit (2)
Log message:
Remove previously missed gcc invocation, noticed by sthen@
fix M_ARCH extension for i386
build and run tested on amd64
   2021-02-25 15:26:03 by Stuart Henderson | Files touched by this commit (37)
Log message:
use FIX_CRLF_FILES, this is so much neater I can't believe we didn't
do it before!